Hey im having problems with latency in parsec. Since then, Parsec has ramped up its premium offering and joined Unity in a $320 million acquisition deal. The newest wifi 6 routers use almost 100% of the available channels to get the high speed. Since we're playing primarily over our LAN, network latency and bandwidth are not as large of a concern as playing over the internet, we can increase Parsec's encoder bitrate past the default maximum of 50 Mbps, and increase the encoder's minimum quality target. Monitoring - One of our cloud providers is seeing degraded performance in West Coast (USA), resulting in API slowness and timeouts for users in that region. Parsec prioritizes frame rate/latency over quality when there are network issues. The gaming industry was perhaps the hardest hit, with DDoS attacks disrupting gameplay of Blizzard games 1, Titanfall 2, Escape from Tarkov 3, Dead by Daylight 4, and Final Fantasy 14 5 among many others. With Azure's 60+ datacenter regions, more than any other cloud provider, we're making it even easier for geographically. With H.264, I saw encode latency of about 10ms.
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